![]() (27) GUI: On heterogenous systems, when a new Performance Mode rule is added by context menu, ask if an Efficiency Mode OFF rule should also be created. (25) GUI: Don't show CPU cores in context menus if more than 32 (21) GUI: Address assorted minor localization issues (control widths, etc.) (13) GUI/Core: Add CPU affinity rules setting to delay enforcement, for games that have trouble at startup with custom affinities (13) GUI.InstanceBalancer: Add confirmation if dialog dismissed via OK button with unadded rule in controls (11) ThreadRacer: Add 'invert selection' and 'clear' buttons (11) ThreadRacer: Disable checkboxes while started (11) ThreadRacer: Add message if start attempted with no selected threads (11) ThreadRacer: Expand to 16 threads plus one with selectable affinity (9) GUI: Add ProBalance option to not change CPU affinity if already customized (7) GUI: Fix issue where rules column wouldn't immediately refresh after automated config profile switch (1) GUI.CoreGraphs: Overlay leaf icon on Efficiency cores (1) GUI.CoreGraphs: Append 'Efficiency' to tooltip when E-core (1) GUI.CoreGraphs: Owner draw on light themes too (changes appearance) (7) GUI: Adjust some legacy module file versions to be consistent with product version (5) GUI: When turning Efficiency Mode OFF, only reset the priority class if it was previously idle ![]() (5) Core: Fix an issue where Efficiency Mode OFF rules were enforcing a normal priority class, overriding any other priority rules on the process (3) Core: Adjust cleanup order when exiting with app power plan, performance mode and/or IdleSaver active (3) Core: Move IdleSaver recovery info for improper termination to registry (1) Build: Remove redundant digital signature on some modules
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